Tuesday, January 19, 2016

Japanese Pro Wrestler Wip

This is a work in progress where I'm gonna take this wrestler and make multiple attires of his in ring gear.

Friday, December 18, 2015

Final Assignment: HDRIFinal Render

Final Render
Back Plate

AO Render

Diffuse Render

Alpha Render

Spec Render
Multipass Renders with an Enviornment HDR

Friday, December 4, 2015

Making Copper and Gold using IOR data for RGB

 Copper
Gold

Reflective Formula/Specular Amount

These are the Specular Amount for each of these metals by using the Reflective Formula.

Silver= 95.5%
Tungsten= 64.9% or 65%
Iron= 56.3%
Mercury= 78.2%
Aluminum= 97.7%
Magnesium= 95.5%
Platinum= 68.4%
Tin= 82.8%
Titanium= 62.8%
Zinc= 83.8%
Lead= 63.3%
Gold= 88.4%
Nickel= 65.4%
Copper= 83.2%
Chromium= 64.6%